Cheyzade devlog #4
Cheyzade » Devlog
Not much thigns to show again. In this update we added new speedometer, materials, shaders. I’m trying my best to develop my game but these days i’m really busy for personal things. Everyday i’m spending 2 hours to update my game status.
Our very first goal is reaching best bike physics to make players feel that they are really on bike. Plans for next week is making each part of bike upgradeable, damageable etc.
We are planning to change entire map models with new style.
Things to do and done
New bike modelGraphic shaders- Re-make map with new models
- Adding quest, delivery, event system
- Shops
- Inventory System
- New player model
- Traffic AI
- NPC AI
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Cheyzade
Bike, Motorcycle, Low Poly, Cartoon, Indie
Status | In development |
Author | Nicat Quliyev |
Genre | Adventure |
Tags | 3D, First-Person, Indie, pc |
Languages | English |
Accessibility | Color-blind friendly |
More posts
- A new video from Cheyzade - 2020Jun 03, 2020
- Cheyzade devlog #3May 24, 2020
- Cheyzade devlog #2May 17, 2020
- After long time we managed to recover dev files.Apr 22, 2020
- Development video from 8tibDevJun 07, 2017
- First Demo from CheyzadeMay 04, 2017
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